Any enemies killed with Bullet Rupture or while Stagnated will rupture upon death, exploding shrapnel dealing 15hp damage each into enemies nearby. However, Bullet Rupture causes you to become dizzy and increase your weapon spread whenever inside your own radiation field.
Requires: Radiate, Stagnation, physical level 20
Total shrapnel exploded: 2*lvl
Stagnated bullet spread: 0+5*lvl degrees