Overheats the plasma so that here is a chance it will split apart and cast multiple times. The Plasma Balls will shoot out like a napalm strike and their damage will stack.

Passive skill

Requires: Plasma Ball, cybernetic level 10

Chance to cast 4x: 0.5*lvl %

Chance to cast 3x: 5+1*lvl %

Chance to cast 2x: 10+3*lvl %

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